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Page seems to turn offline so i'm attaching the script here for whoever wants. the usual formula for finding a value on CE with VX Ace games is to search for double the amount +1, many people didn't know but u can search for example u have 900 money in-game, then instead of using a calculator and doing the search, u can simple go for "900*2+1" cheat engine already does the math and find the value without effort, secondary programs and such as long as u know the base formula to work with it. You can change speedy, window size, get item to kill urself and all enemies, some gold selling the gold bars and even enter debug mode.ĭebug Mode Active(on) on VX = Same as if u were test running the game, f2 shows fps, f5 changes screen size, f9 show variables and switchs active in real time.Īnother Side-Note this time related to cheat engine in VX Ace Games that i think it's important to note or remember. May also have this with some other players, but stable with VLC at least. Only your sanity is the limit.IMPORTANT NOTE: If u have installed K-Lite Mega Codec Pack full for win 7, it'll conflict with the scripts and while trying to run the games through the cheat.exe it'll keep getting an pop up saying something about window movement, some kinda of conflict from one of the codecs in the list. Heck you can even make something as crazy as a spell that deals more damage the more agility you enemy has and is reduce by your own luck. There's nothing in this game that prevents you from making a physical skill that does more damage the more defense you have and is reduced by enemy attack. Also, the difference needs to be a couple of hundreds to really be noticeable. The difference is checked, meaning 60,500 vs 60,000 gives the same advantage as 600 vs 100. AGI: Determined turn-order and how likely you are to escape from an encounter (party average is checked against enemy average.) LUK: Determines defense against status effects and how good you are at inflicting status effects on your enemies.
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MDF: Is supposed to determine how strong your defense against spells are. MAT: Is supposed to determine how strong your spells are. DEF: Defense against the default attack command and is supposed to also help against physical skills. ATK: Determines how strong your default attack is unless you change the topmost skill and is supposed to determine how strong physical skills are.
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